How It Works

follow the steps

follow the steps

1. Gather & Research

Collecting 2D & 3D assets for your XR project: - 3D Models (supported formats: .obj, .fbx, .glb & more) - Videos - 2D or 360° Images - Maps - Documents (.pdf) - Web Views - Charts

2. Creation Process

Access to the Out of the Frame web editor to craft interactive presentations by creating a new Deck and inserting all your 2D/3D contents into steps with relative interactions. A Deck is the container of a single Immersive Experience: it is divided into Steps, which display different 2D/3D content in the XR space depending on the timeline.

3. Pubblication

Share your Immersive Experience via your Out of the Frame Workspace.

4. Download and Test

Obtain the Out of the Frame App from the marketplace for immersive Experience testing across devices (PC, Mobile or AR/VR headsets).

5. Bring it to Life!

Initiate real-time sessions to share your Immersive Experience locally or remotely.

6. Collaborative Sharing

Guide and interact in real-time with 2D/3D content during the Immersive Experience and share it with one or many people.

1. Gather & Research

Collecting 2D & 3D assets for your XR project: - 3D Models (supported formats: .obj, .fbx, .glb & more) - Videos - 2D or 360° Images - Maps - Documents (.pdf) - Web Views - Charts

2. Creation Process

Access to the Out of the Frame web editor to craft interactive presentations by creating a new Deck and inserting all your 2D/3D contents into steps with relative interactions. A Deck is the container of a single Immersive Experience: it is divided into Steps, which display different 2D/3D content in the XR space depending on the timeline.

3. Pubblication

Share your Immersive Experience via your Out of the Frame Workspace.

4. Download and Test

Obtain the Out of the Frame App from the marketplace for immersive Experience testing across devices (PC, Mobile or AR/VR headsets).

5. Bring it to Life!

Initiate real-time sessions to share your Immersive Experience locally or remotely.

6. Collaborative Sharing

Guide and interact in real-time with 2D/3D content during the Immersive Experience and share it with one or many people.

1. Gather and Research

Collecting 2D & 3D assets for your XR project:
– 3D Models (supported formats: .obj, .fbx, .glb & more)
– Videos
– 2D or 360° Images
– Maps
– Documents (.pdf)
– Web Views
– Charts

2. Creation Process

Access to the Out of the Frame web editor to craft interactive presentations by creating a new Deck and inserting all your 2D/3D contents into steps with relative interactions.
A Deck is the container of a single Immersive Experience: it is divided into Steps, which display different 2D/3D content in the XR space depending on the timeline.

3. Pubblication

Share your Immersive Experience via your Out of the Frame Workspace.

4. Download and Test

Obtain the Out of the Frame App from the marketplace for immersive Experience testing across devices (PC, Mobile or AR/VR headsets).

5. Bring it to Life!

Initiate real-time sessions to share your Immersive Experience locally or remotely.

6. Collaborative Sharing

Guide and interact in real-time with 2D/3D content during the Immersive Experience and share it with one or many people.